![]() But at this time, the developers weren't able to share any further details about it, or even if Immortal will be free-to-play or a paid title.Īs is the case for bringing a well-loved game series to mobile, there's usually some initial apprehension. Immortal will also have live-service model upon launch, which will add new content on a scheduled basis. In the full game, towns will be massive player hubs to interact with others, get new quests, and with dungeons allowing for up to four players to team up. Though the developers refer to it as an MMO, we only got a limited glimpse of that, which felt similar to a standard online game of Diablo 3. Though its focus is still very much on the loot grind and building up your chosen character, there's more of an emphasis on online gameplay. When it comes to gameplay, the mobile title is very much in-line with previous Diablo games-albeit with a more streamlined approach. But then if you know the lore of three and four, you're like, "Oh my goodness, this happened and that happened, and that's Vader, and whoa," and it completes the picture for you."ĭuring the 15-minute demo on-hand at BlizzCon, we got a stronger sense of what Immortal aims to offer. That movie takes place in between three and four, but it can be watched as a movie on its own. "We like to say that it's like Star Wars: Rogue One, which is an amazing movie. ![]() "We were looking at this 20 year period in between Diablo II, Lord of Destruction, and Diablo III, and we said, "All these events happened, so we should take a look at creating a game that explores that space in time," Cheng said. In our chat with the development team, they spoke about the current reception the game has had, while also elaborating a bit more on what they find is appealing about Immortal. Pulling together six familiar heroes-the Barbarian, Crusader, Demon Hunter, Monk, Wizard, and the Necromancer-you'll be able to piece together the events that happened during the unknown period after Diablo 2. Interestingly enough, Immortal is set during the twenty year gap between Diablo 2 and 3, showing what many familiar heroes and villains were up to during the time before the latest core entry of the series. Now Playing: Diablo Immortal - Cinematic Trailer | Blizzcon 2018 Despite this, the developers aim for Immortal to flesh out the lore of Diablo, while standing equally alongside the other games.īy clicking 'enter', you agree to GameSpot's The announcement was largely met with a negative response from fans, many of whom were expecting the reveal of the next core entry in the series. As the first mobile exclusive game of the series, it uses a touch-screen interface for movement and combat, while also placing a larger focus on teaming up with other players. While the mobile game looks and plays very similarly to the console editions of Diablo 3, Immortal focuses a bit more on offering quick dungeon-crawler gameplay in bite-sized form with many other players online.Īt BlizzCon 2018, we spent some time diving into the game and spoke with designer Wyatt Cheng about the making of Immortal-made in collaboration with NetEase Games. While it isn't the kind of Diablo many were expecting, the upcoming action-RPG brings the traditional loot-oriented hack-and-slash gameplay to mobile devices, giving players another way to play the series on-the-go. To say that Diablo Immortal made a big impression on fans at BlizzCon 2018 would be putting it mildly.
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